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Distant Worlds: The Men Behind the MusicFollow

#1 Jul 09 2009 at 12:08 PM Rating: Excellent
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Be sure to check out Thayos' interview with Final Fantasy composer Nobuo Uematsu!

Story here: http://ffxi.allakhazam.com/story.html?story=18768
#2 Jul 09 2009 at 12:21 PM Rating: Good
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<3 Uematsu... Even though he makes me feel bad as a musician... =P
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#3 Jul 09 2009 at 12:43 PM Rating: Good
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I hope he knows how MMO's work =P

"What!? I need to compose for the expansion packs too!? **** it Nobuo, read the fine print..."

Edited, Jul 9th 2009 9:00pm by Hyanmen
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#4 Jul 09 2009 at 1:01 PM Rating: Decent
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My only real concern is one person composing so much music. I was excited to see that Uematsu was doing the music, but one thing I didn't like about XI was the short scores. I think scores need to be from a few to several minutes, and not just chorus/verse songs, but intricate compositions. In XI they were often shorter, somewhat repetitive tracks on a loop. When you listen to music as much as you do in an MMO, it needs to have a lot of depth or it eventually grows tired. So I question if one person can even manage to compose that much good music, as big a fan of Uematsu as I am.
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#5 Jul 09 2009 at 1:14 PM Rating: Good
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Kachi wrote:
I think scores need to be from a few to several minutes, and not just chorus/verse songs, but intricate compositions.

Dear god yes.

I have grown so tired of the overused chorus/verse pattern in modern music. It makes me sad as a musician.
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#6 Jul 09 2009 at 1:31 PM Rating: Decent
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My problem with some of the music in FFXI was that it was too.... forceful. I prefer more ambient music that adds to the scenery, but in a less dramatic way. It's finding that delicate balance between boring and overpowering that I see as difficult.

This, of course, only really applies to zone music. Battle music is allowed to be in your face.
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#7 Jul 09 2009 at 1:56 PM Rating: Good
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One of my favourite things about FFXIs music, was that it fitted with every zone and almost told a little story in itself. Bastok Markets [S] has to be one of the most well though out tunes I've ever heard in a game.

One thing about games like WoW, is that music can tend to be a bit abrupt, I don't wanna turn this into a bash wow argument, but the music was very sophisticated for a more lighthearted game.

If Uematsu were to intergrate this into XIV, but with his usual incredible charm this would be one of the biggest factors to the "perfect" final fantasy that they want and also contribute majorly to the segregation of FFXI and FFXIV
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#8 Jul 09 2009 at 2:10 PM Rating: Good
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I'm really happy that Nobuo is contributing so much to FFXIV but when I played FFXI, there were plenty of songs that stuck out to me, mainly by Naoshi Mizuta. Zi'Tah was one of my favorite songs and I do appreciate that Nobuo is doing the entire soundtrack but hopefully we'll see Mizuta return and make some music for the expansions at least.
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#9 Jul 09 2009 at 2:28 PM Rating: Decent
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I have grown so tired of the overused chorus/verse pattern in modern music.


Gustaberg and Ronfaure has some pretty good music that's around 4-5 minutes long without much repeating. They're probably the best music in FFXI.
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#10 Jul 09 2009 at 2:33 PM Rating: Excellent
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When my daughter was born, I'd actually AFK in Sarutabaruta while she napped nearby cause I really loved the peacefulness of that zone's music.
#11 Jul 09 2009 at 2:51 PM Rating: Decent
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I never cared much for the Gustaberg music honestly, and the Ronfaure music isn't nearly that long. I downloaded a track of the Ronfaure music and it was scarcely two minutes, and that was -with- chorus/verse. Though it is a beautiful piece.
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Hyrist wrote:
Ok, now we're going to get slash fiction of Wint x Kachi somehere... rule 34 and all...

Never confuse your inference as the listener for an implication of the speaker.

Good games are subjective like good food is subjective. You're not going to seriously tell me that there's not a psychological basis for why pizza is great and lutefisk is revolting. The thing about subjectivity is that, as subjects go, humans actually have a great deal in common.
#12 Jul 09 2009 at 6:04 PM Rating: Decent
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Umm... we are forgetting the gloriousness that is Selbina music.
Easily my favorite track, I didn't even mind its repetition.
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#13 Jul 09 2009 at 6:14 PM Rating: Decent
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Umm... we are forgetting the gloriousness that is Selbina music.
Easily my favorite track, I didn't even mind its repetition.


Mhaura song > Selbina song

I thought the opposite early on, but Mhaura song has stood the test of time.
#14 Jul 09 2009 at 7:21 PM Rating: Decent
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clearly yuhtunga jungle was the best, with it's bongos of d00m.

In all seriousness, i enjoyed Castle Zvahl or w/e it was.
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#15 Jul 11 2009 at 1:39 PM Rating: Decent
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My problem with some of the music in FFXI was that it was too.... forceful. I prefer more ambient music that adds to the scenery, but in a less dramatic way. It's finding that delicate balance between boring and overpowering that I see as difficult.


I understand what you are saying. That is exactly the reason why I fell in love with The Sanctuary of Zi'Tah. It fits with the environment so perfectly. I can literally spend hours in that zone.

Of course, I enjoy all the music in the game, so it's hard for me to remain objective. =P
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