Hello and welcome to the twenty first edition of the Eorzea Examiner, ZAM's column on Square Enix's Final Fantasy XIV: A Realm Reborn. For this week's column, we're going to be talking about character advancement. We're all familiar with the basic leveling system as we go from fledgling level 1s to the current cap of 50. The question is: can we have progression after we hit level cap?
Hello and welcome to the twentieth edition of the Eorzea Examiner, ZAM’s column on Square Enix’s Final Fantasy XIV: A Realm Reborn. For this week’s column, we're going back to look at the recently released MMO from Carbine Studios, WildStar. The last couple times we took a look at WildStar, I pointed out areas of their game design that I thought FFXIV could learn from and incorporate into Eorzea. This column’s going to be a little bit different. We’ll still be talking about something I’d like to see brought over from WildStar to FFXIV, but it’s something Carbine still needs to work on: Adventures.
Hello and welcome to the nineteenth edition of the Eorzea Examiner, ZAM’s column on Square Enix’s Final Fantasy XIV: A Realm Reborn. For this week’s column, we’ll be looking at new combat jobs. The Final Fantasy series has a plethora of class and job options from previous games that have yet to show up in the world of Eorzea. Many of those jobs will likely show up in one form or another as patches and expansions are released further down the road. Of course, these jobs will need some tweaking from their original designs to fit with the holy trinity of tank, healer and DPS; you may have been able to take down Chaos with four White Mages in the first FF game, but that’s not going to fly here.
This weekend all eligible players—those who have previously purchased and registered Final Fantasy XIV and have an inactive service account during this promotion—can login for free! Running from today through 11:59pm PT on Sunday, July 20th, you can check out all the new content introduced in Patch 2.3, catch up with friends and more.