That's fine having job quests for gear and skills, but once I unlock a job I don't want it to be automatically lvl 50 just because I waited until lvl 50 gladiator to do so. I would like the leveling experience from at least lvl 30 pld so that I can get a feel for how the job works before I hit 50 with it.
That might not be how it works, I don't know as I'm not a 1.0 player and since they have not allowed jobs in beta. Maybe my reading comprehension sucks, but from what I'm gathering whatever level your gladiator is your paladin is as well. I just think it should be separated a bit. I'm not asking to go from lvl 1 on up, but at the very least start me out at lvl 30 once I unlock the job no matter what level my class is.
The hang-up seems that you're treating Gladiator and Paladin as Separate Entities. They're not. It's the same issue when people say they don't want MRD or WAR to be a tank.
Classes, are primarily a neutral role. Depending on how you gear, both equipment and ability wise, they're very variable. Jobs are specializations, extensions of the class. Think of them less like separate entities and treat the Jobs like separate Skill Paths of the Class's skill tree. You're not leveling a new class so much as specking into a specific branch.
Jobs are still better for solo though.
Depends ENTIRELY on what you have available for secondary abilities.
My Lancer is far more durable than my Dragoon right now.
And it's flatly not true for THM, who can't even access cure as a Black Mage. Edited, Jul 10th 2013 10:16am by Hyrist